![]() ![]() Texture2D objects will be converted to png files.Versions pack these as FSB files, so python-fsb5 AudioClip objects will be converted back to their original format. ![]() Unityextract can extract common types of data from assets and asset bundles, much like Disunity.īy default, it will extract all known extractable types: Included are two scripts which use unitypack for some common operations: Asset extraction The same dict of fields can be found in the _obj attribute of the instance, otherwise. a non-Unity class) is encountered, the resulting data is a dict of the fields instead. If a class is unimplemented, or a custom class Not all base Unit圓D classes are implemented. # The resulting `data` is a instance print( "Asset name:", data. # We avoid reading the data, unless it's a TextAsset data = object. ![]() # Let's say we only want TextAsset objects if object. ![]()
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